I continue my look at the Tony Hawk's franchise with Tony Hawk's Proving Ground. Matches played online over Wi-Fi are a little jittery but totally playable. The game is a port of the next-generation versions and includes many of the same environments, goals, characters, etc. That experiment must not have been popular with the powers that be because the newest game, Tony Hawk's Proving Ground, takes the series back to its open-ended roots. That's not a negative because the polygon-rendered characters still look decent and the 3D environments still pack plenty of detail. By setting out to complete tasks doled out by skaters from a specific discipline, your own custom character will learn moves unique to that discipline. The game also features the typical sort of multigenre soundtrack that you'd expect from the series. You can build your own custom skater and skate park in the story mode, as well as tackle challenges for up to seven skate parks in the classic mode. Tony Hawk’s Proving Ground is a solid complement to the console versions and the best Tony Hawk game on the Nintendo DS. Tony Hawk’s Proving Ground is the ninth game in the Tony Hawk series, and one would think that the formula is getting stale. Career skaters are the ones who make skateboarding look easy . You'll hear tracks from Foo Fighters, Nirvana, and Smashing Pumpkins, among others. It isn't very realistic, but it sure is entertaining. Tony Hawk's Proving Ground Summary : For the first time in the Tony Hawk skating franchise, players have the freedom to define their character, story and style based on the way they play. Loads and loads of real world tricks and transitions to see and learn, Can customize your own character and edit his moves to an extent, Story mode offers a wider variety of challenges than Sk8land did, Online mode offers Web site integration and clan support, May seem like just more of the same if you're tired of Tony Hawk. Tony Hawk's Proving Ground review Tony Hawk's: Proving Ground The good: New "Nail the Trick" features Better looking graphics Beginning to become … With the core developers of the Tony Hawk franchise off and skating on the PlayStation 3 and Xbox 360, the other console versions have been turned over to different developers. For the most part, Proving Ground looks and sounds just like Tony Hawk's American Sk8land did two years earlier. They also include collecting things like video tapes and the letters that spell "S-K-A-T-E." It isn't possible to accomplish all of the goals in a single run, which means there's some incentive to replay each park multiple times to complete the overall checklist. My PSN name is USNavyBrother. Tony Hawk's Proving Ground is so fun and well-made. This flaw is just the beginning. The sound effects, like the animations, are largely recycled. The catch is that there just isn't as much of it on the Wii and PlayStation 2, and the levels feel a little empty as a result. Those developers are Page 44 Studios, who have turned out a version of Tony Hawk's Proving Ground for the PlayStation 2 and the Wii. Tony Hawk's Proving Ground is a disappointing entry in the series, especially when compared to such an innovative title as EA's skate. Now that the main games in the series have moved on to a larger and somewhat more realistic style of level design, it's hard to go back and break it down into chunks again for these lesser versions. To that end, the lesson tutorials and the challenges the pro skaters give you in the story mode will gradually lead you through the basics to the finer points of spooling out massive combos. Reviews, previews, screenshots, movies, trailers, and downloads for Tony Hawk's Proving Ground for the Xbox 360 (X360). 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